Mechwarrior 5 lbx 10. This mod does nothing on its own, it is a toolset for other modders to add settings and keybinds. Mechwarrior 5 lbx 10

 
 This mod does nothing on its own, it is a toolset for other modders to add settings and keybindsMechwarrior 5 lbx 10  Contents

5) Medium Pulse Laser Heat reduced to 2. Next up is the 90 ton Hero Cyclops, the CP-S. Well. You're clearly the deadliest MechWarrior who ever lived, who's never thrown a single miss downrange, and has been appointed by the ilKhan to correct all others in their errant ways, no matter how petty. UAC/5 - 1200 m/s to 1300 m/s. It's a really tall,big-fat-target. I leave the missile slot empty and load up on heat sinks and LBX ammo. but has to use a lbx instead of gauss, but is a lot faster and has JJ. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by. slug LBX-10 is what transformed hero Vic from "probable cold-storage candidate" to "short-list permanent player mech" for me. Rather than the size of Autocannon it is the caliber that determines how much damage is dealt per round, which can range from 30mm - 210mm. Pinpoint damage vs spreading damage around. Capable of dealing destructive damage up close, the AC/20 is standard fare for 'Mechs like the Hunchback. It is a first-person shooter game, the latest sequel to the MechWarrior series. UAC2's and UAC5's are outstanding general purpose weapons. Twin LBX 10 Solid, twin LRM 15 Artemis, twin ML. 6 MP Lasers, LBX-10-SLD and an SRM 6 ART. Works great. UAC/20: 3060 Laser AMS, Hypervelocity AC /2 /5 /10:. MechWarrior 5: Mercenaries. Can swap engines, structure, armor etc. Mission 5: 3 UAC/5's. The mod has been around for a long time but required a rewrite to properly work with Steam workshop mods due to how the file structur. H-Rifle - decreased to 1000 m/s. ago. What this mod replaces:-All ballistics including Standard single fire AutoCannons and their reloads, Burst-Fire AutoCannons with edited audio, LBX-10, Gauss, and Machineguns. videogame_asset My games. Highlander-732b is a real reliable mech that can also jump, can never go wrong with that. The standard LBX in MW5 will fire pellets like a shotgun, but the "solid" version of the gun will fire solid slugs, basically turning it into a superior AC10. MechWarrior 5: Mercenaries. Has mostly all weapons up to 3070, including all LBX, Ultra, Rotary and Light Autocannons, Light, Heavy and Snub Nose PPCs, Silver Bullet, Light, Heavy, Improved Heavy Gausses, MRMs, Streak SRMs, ER and X. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large. The AC20 is good if you like a closer range cannon that. All other trade-marks are the property of their respective owners; ® or ™ as indicated. So its an approximate boost of 33% damage to the area you want to hit, at least at 270m. The 2 and the 20 don't feel as good. The 2 and the 20 don't feel as good. Absolutely useless. LBX-10 in the right arm, 3 Medium Lasers in the left. Left Alt + the weapon number will switch the ammo type. I haven't found a mission where this thing wasn't useful. " Originally posted by Torchfire: Found a cantina mission that required killing an Annihilator battlemech. Black Knight - P with 4 MPLs, ER PPC, LBX 10 solid. The variant piloted by Phelan Wolf at his Trial of Position to test out as a MechWarrior on 21 July 3051. They all have the same ammo efficiency if you hit with all the shells or pellets, though due to. If I was playing MW5 online against other players, I'd be very afraid of dual gauss opponents, but in MW5, playing through missions, against the AI opponents, I choose. ) HBS_Adarael said: The T stands for "Tyler", because I made it. Valheim. Mods are running speed increase, (atlas-bh can run at 70!!!) Laser recharge time and laser range. r/Mechwarrior5. 63 Yet Another Mechlab. This one is a good replacement for the Kodiak mech. Range. Level 4 LBX cannons will run you 2. CG/10, 20, 30, and 40: Light, small caliber weapons that fire at a moderate cyclical rate. net (thanks broken Covid brain). 99 USD . • 2 yr. Member. 1KPM Ballistic weapons KPM explanation: Start with 20KPM: 0. MechWarrior 5: Mercenaries. I use the standard LBX ACs and have them on chain fire with on 1 and 2. 5 tons of ammo, strip the armor from the arms and a bit from the legs and invest in some skills lbx spread and magazine capacity are a must. Configured by Khan Natasha Kerensky. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. king crabs make pretty viscous brawlers, dual ac 20 or dual gauss is the way to go. Just keep running, and shoot ad many of the helis downs as possible. 10. 3 tons of ammo and the rest are heat sinks/armor. ago. For almost three decades, the collision of interstellar politics and war has rewarded fans with amazingly detailed fiction, captivating characters and fantastic adventure. the KGC-CAR and it's ability to have quad uac/5 which when tier 5 deal 10. In theory with double tapping you can do more damage for less weight with the UAC/5. It definitely gets "difficult", but this difficulty is expressed in the only way the game can: more enemies, and heavier enemies, which gets frustrating, especially when you start to just get lance upon lance of assaults dumped on. 0 %. Structure: 269. You will get a lot of normal ammo as post mission salvage opportunities (missiles, MG, AC). As their stats are identical the solid slug version is far superior as it consentrates the damage and makes it. So the first thing to know about Mechwarrior is that “damage density” is the thing in Mechwarrior. Large version of all 3 weapon types, and ams. My most successful (and enjoyable) mech so far is the Cyclops hero. Once the armor over where they are located is gone, those components can be damaged and destroyed - but they have to go. 14 The AC 20's massive slugs cause tremendous damage on impact, and can even destroy some scout 'Mechs with a single hit. Members Online • Silver_Wolf_X. Ironically, I am having a hard time finding rifle ammo. • 2 yr. 0 %. Just try different systems. Later on lbx solids with srms/lasers and with assualts heavy rifles(or 2) as reserve with lbx as main and some lasers/srms for close range and or vehicles. Yet Another Revamped Quirks and Equipment. Such a heavy autocannon loadout is made possible through the use of a 280-rated XL engine, while three tons of AC/5 rounds and two of AC/10 reloads keep those cannons firing. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5 Mercenaries, stompy robot games by PGI. necro55. At Tier 5 the UAC/5 becomes better than the LBX in most ways, it just has such a big jump in damage going from T4 to T5. If you want to play the alpha-peak game, then LBX might be better. Everyone knows this to be the case. MW5 Compatibility Pack. This requires Yet Another Mechlab (the switch function). Despite piloting a ‘Mech built for standard combat, Faber’s role is anything but typical. Works fine in vanilla, if you are running YAML you can easily scale it up to LRM-15s. LBX is significantly worse than ANY AC or any wepon in game aside from flamer/machine-gun, but even those are much better if tonnage is considered. 700 something in a raven 4x. Use unlocked arms for the best effect while aiming. 6 (from 1) Cooldown Reduced to 1. Max. Drop both lbx 10 so you have 4 AC/5, so you can add more ammo. Hero King Crab with 4 lbx-10 is the best AI mech. Depends on the individual. 5 DMG per hit. StarMapMouseOver_V3_07 -. Meta for hitting cockpits is anything with dual heavy gauss since a single hit can destroy a cockpit, meaning if you aim for it you're either going to instakill the guy or you hit the CT. Use ER LL, a PPC and LRM 5. Don't forget to find better pilots. MechWarrior 5 Mercenaries Call to Arms DLC will be available *today! PRICE AND TIMES. Once you see you can't unsee. Quintessa-K • 10 mo. 04 seconds and 0. . Yet Another Revamped Quirks and Equipment. OneKingDown. 1400 a few times. #2. A 300k repair cost will net you exactly that 215,625. Without question, that's not true :-) The Atlas K has same armor, AMS slot and about 10t more free tonnage for weapons. json property integer maxEngineRating. Replaces the MW5 Mechlab with an MWO-like, fully unlocked Mechlab, a re-imagination of Reloaded. The LBX5 and 20 are worse on space, but have better heat. BattleTech (MechWarrior) Since its beginnings as the BattleTech boardgame, the BattleTech/MechWarrior universe has captivated millions of fans worldwide. 3) Snow Dec 31, 2022 @ 10:58pm. The hero MAD, Bounty Hunter II, is actually in the running for one of my favorite mechs in the game. MechWarrior is at the center of Piranha Games' efforts, with both new and existing projects! This patch introduces the first generation of new Legendary BattleMechs with. So before getting into the nitty gritty of mech design lets talk about how the AI works in Mechwarrior 5. 838 3 Magna Firestar: 7 11. Sep 22, 2022 @ 9:30pm the hero blackjack with six (6) tier 5 mg will tear stuff. r/Mechwarrior5. ; From MechWarrior Online:. It's honestly hard not to use them. This thing murders. some weapon need specialised ammo for it. 1. Note: Rate of Fire information is indicated in the game's files but is not currently displayed anywhere in-game. The following list contains a total of 1,077 'mech variants from Mechwarrior 5 with Yet Another Mechlab using the following additional mods: ; Astryn Collection (by Andrew Pappas) ; BM_Arthur (by Arthur Battlemech) ; BM_Dragonslayer (by Koi) ; BM_FireMoth (by KodiakJ) ;10% internal 5% internal. The mask was great and AC 20 was an okay result but with an lbx this thing just zooms around and just cores and legs mechs left and right. Big open. 9. MechWarrior and Battletech are registered trade-marks of Microsoft Corporation and are used under license. At that point it becomes a legging machine. Go to Steiner space or Kurita. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). Correct weapon sounds and missile logic require Yet Another Weapon. #11. Some people. Weapons exist as one of three types: Energy Weapons Ballistic Weapons Missile Weapons A weapon can only be. . 5 damage each + make the projectiles actually travel past 540. This requires Yet Another Mechlab (the switch function). . . MechWarrior 5: Mercenaries is a BattleTech mecha game developed by Piranha Games and released on December 10, 2019 on Windows. STALKER STK-3FB. 1. Blackwidow Warhammer with quad AC-2s is a blast. The fact that it's functionally useless, is even more disappointing. 9 (10% chance the interception algorithm will under adjust) 0. 005) details released for PS4, PC, and PS5 players. Recommended to use with. The Clans , however, retained the knowledge to produce the advanced materials the LB-X used, and had adapted and expanded the technology to produce LB-X versions of all autocannon classes around. MechWarrior 5: Mercenaries - The Dragon's Gambit. Atlas-K. :)Welcome to Mechwarrior 5: Mercenaries DLC "Call to Arms" playthrough. Welcome to Mechwarrior 5: Mercenaries DLC "Heroes of the Inner Sphere" Playthrough. I usually go ammo so it’s always ready. • 2 yr. Use Bobbert's Mod Options to set variables. 6Mpls, Lbx10 solid. Simple & powerful, perfect for the AI. Rifles don't have an exact equivalent in MWO, so fitting them between the above velocities: L-Rifle - increased to 1500 m/s. Short burst lasers do their damage with fewer ticks, making it easier. This means that when heat is high we will be firing the LBX at ~10 damage/heat and then firing the LL's at 5 dmg/heat. The 95 ton Nightstar is the first Mech that springs to mind the talking about snipers. I thought LBX's were like shotguns, but. One warning: the cockpit hitbox must be huge, because both times I've died to headshots were in Mr. A Mad Cat 2B dakka build can place enormous amounts of lead downrange with its two UAC/5s and two UAC/10s. They are lighter, shoot farther, and have the ability to shoot both solid slugs and a scatter shot. I usually use this a large laser and SRM 4 and a medium laser for swatting copters and Igors. For cantina upgrades I put on the 5 percent armor boost. The GAU-8/A accuracy when installed in the A-10 is rated at "5 mil, 80 percent", meaning that 80 percent of rounds fired will hit within a cone. The 2T Vulcan is a curious ‘Mech that's designed primarily for Support attacks but also mounts an AC/2 - one of the longest range weapons available. MW5 Compatibility Pack. 69 tons. For a MechWarrior life is war and the only true peace is death. Make sure you are on the market tab, and not checking the market. Weight: 8 tons AC10: DAM: 10 RPM: 20 DPM: 200 HPM: 60 Weight: 12 tons This relationship remains the same at higher tiers, meaning a tier five AC10 has an. It's configured with a "perfectly symmetrical" build of 2 x Heavy Rifle, 2 x UAC/5 and 2 x SRM 6-ST. Free Tonnage: 40. 0 m) over the distance. I like the QKD-4G with the SRM 10, 4 ML, 2 tons ammo and 5 DHS. All Mechs have at least one AMS. The fact it shows a beam (briefly) only makes it easier to line up the burst (compared to an Ac-20 or LBX-10 Solid, which are technically similar in terms of lethality). Normal just fires a shell normally, LBX is a shotgun, Ultra has double the rate of fire of a normal autocannon but you have a chance to jam your gun for a few seconds if you fire it at double the normal rate of fire. Thermal Lance Nov 10, 2022 @ 5:24am. 10. A single salvo from both LBX-10s is enough to effectively instagib anything else flying in the sky, firing all the guns at once is enough to leg most mechs in a single hit. Increased LBX Spread to -10% in LA (from -5%). Two LBX-10 Cluster shots is a total of 30 damage, and they have the fastest recycle time in the entire Autocannon Family. Balance changes of note are: velocities have been increased for the vast majority weapons; ammo cost has been altered; spread bonuses for LBX ACs have been removed, as their performance was too great; and the heat and damage quirks of LBXs have been tuned slightly as they were both off-balance and out-of-line from other ACs. I thought LBX's were like shotguns, but this is a solid slug version. That said, if >only< rifle ammo is appearing that sounds weirdish but maybe still possible with RNG. That is the difference between hitting the center of a mech and spreading the damage to the sides. Advertisement Coins. ago. It's honestly hard not to use them. Cataphract Ilya muromets fits 3x lbx-1060 Tons, 512 armor, 93 Speed, LBX/10, 2 ER Lasers, SRM4 + ART IV. In this video I will show you the gameplay of a full missions as well as. Valheim. The LB-10 X-AC is better for getting critical hits on open hull, and it weighs one ton less, but it isn't very good at range because of its shotgun mechanic, whereas the AC/10 can hit pinpoint targets better from any range. MechWarrior and Battletech are registered trade-marks of Microsoft. 7 rounds per minute for a total of 267 damage per minute. " - Narrator: MechWarrior 3 - Ending. Ultra AC/5. I also up the armor on every mech (except legs) & move more of it to the front. For a MechWarrior life is war and the only true peace is death. Let's look at the stats of the AC/10 versus LB 10-X AC-SLD for tier 5: For every tier the damage between the two is IDENTICAL. Members Online. Is there a mod that restores MWO style hardpoints? Instead of hard point sizes you just get a set number of hard points per limb? Bonus points if it fixes things like the Mercs 5 K-9 only having a single hardpoint in its left. (normal, Ultra, LBX), Gauss, Hyper-Assault Gauss, LRMs and SRMs (with and without Artemis - all are Stream versions), Streak SRMs, ATMs with range/damage. This is 0 for regular Autocannons and somewhere between 0. An autocannon is a type of rapid-firing, autoloading direct-fire ballistic weapon, firing high-explosive, armor-defeating rounds at targets in bursts. Just try different systems. Basically dual LBX 10 is 20 points of damage that runs cooler and is 2 tons lighter than dual AC 10, but is not as useful at long range as a dual UAC 5 or AC 10. 95. MechWarrior 5: Mercenaries. 7 Badges. I use it on the stalker 1m with 4 medium lasers. 9 damage (at tier 5), but it should be 'pinpoint' damage, right? They're not nearly as effective as I imagined. You'll also run into LBX AC-10's later in your career, which essentially work like shotguns. ago. Found this bad boy! Have the 4 SRM 6 ST-ART IV’s bound to two weapons groups, one chain fire, the other, all 24. The 4A is just one comfy murder machine. I'd rather go for the speed upgrade, or higher velocity/tighter spread for the missiles, or more damage or something. I got an LBX-10 from a salvage crate in a barn in 3018. 9 (10% chance missiles will dodge into a wall) 0. . 2A is just 1A but with weapons swapped to 4 LBX-10's and 4 Med Pulses. Dragon Hero mechs are something else, however, this is only possible because of the weight reduction when using: Ferro Armor, Endo Structure, XL Engine, yada yada yada. The closest comparison would be comparing the Agincourt to a Vulture A, which is 10 tons lighter, has 6 SRM6's and still has room for an LBX/5 and an ERPPC. It's also absolute hell on structures. Fires shotgun like fragments that pepper a target. Outreach HPG is a discussion hub for Mechwarrior Online and Mechwarror 5. DRG-FLAME : r/Mechwarrior5. LB 10-X ACs, are very strong. 3 tons of ammo and the rest are heat sinks/armor. I feel the best AI loadout is AC5s or 10s, combined with LRMs. This for killing fliers/long range plinking. In this video I will show you the gameplay of a full missions as well as the MechLab wh. close. Cataphract Hero 'Mech Grigori Kovalenko, a medium laser in each side torso and a right torso–mounted AC/10. My favourite Atlas variant is the Hero AS-BH. 5 seconds or so without much heat and MPLs are a beast, unfortunately lost a MPL and haven't found another one yet. Step 1: Determine what the AI is doing with shooting weapon groups. 500 damage per minute. 1. The reason to take the AC/5 BF or regular over the UAC/5 is the weapon spread. MW5 Compatibility Mod. You explode anything in front of you, but it takes like 3-5 double-tone ammo packs to sustain a whole mission for a total of 6-10 tones of ammo and as many crit slots. About this mod. 3 is a modification for MechWarrior 5: Mercenaries, a(n) simulation game. MechWarrior 5: Mercenaries. All this firepower. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. But a hero crab with 4 x tier 4/5 LBX-10 SLD can have 4 assault mechs dropped right on top of it and take them all out faster than a dual gauss mech can cycle through 4 shots. I also tried giving the AI a hero Mauler with twin tier 5 LRM-20s (w/Artemis), and the results weren't great. In this mod you get as advertised. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. Description[ edit] Like the LB 10-X AC, the LB 5-X AC was capable of firing two different types of ammunition: slug and cluster. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. It's almost as good at the Grasshopper at blasting out rear Center Torsos and it moves one initiative phase earlier. 6 ( from 3) Small Pulse Laser Heat reduced to 1 (from 1. Default settings now resemble MechWarrior Online stats (ranges, damage falloff etc). Jan 30, 2022 @ 6:24pm eh if your in a heavy mech (60ton+) or assault the only. #8. Note: Rate of. Edit: For example, in lore and in YAML, a Dire Wolf (100 Ton Clan Omni-mech) can totally carry and use 4x LBX-10s. Just the underlying mechanics. Oh, and my favorite 100 tonner. All other trade-marks are the property. It’s a capable sniper. i run quad LBX10 Anni and i put arms on #1 and torsos on #2. 33 (the rest of the missiles will spread damage over the whole mech) Result: 2. I've thought about switching out to the srm, actually. not accounting for equipment levels, all single-slug autocannons of all sizes round out to roughly 400 damage-per-tonneOP Heavy Versions of nearly every weapon type. This article lists all the weaponry and equipment available in MechWarrior 5: Mercenaries. Originally posted by The Crescent Hawk: LBX functions like a shot gun (hyper powerful close range weapons (spread shot), AC is a single powerful round (1 or 3) that, albeit has short range, has better range than an LBX depending on the cannon bore. This takes 5 seconds, afterwards your mech will stand and you will be immune to gryo damage for 15 seconds. #8. If you don't have the latest DLC they won't spawn as an enemy. The file Yet Another Weapon Clan v. Better than most lights but not quite as good as most 45, 50 or 55 ton mech's. But so far, I had not encountered it once on the battlefield, though I did find it for sale at one point as a rare mech. 4. Hero banshee is a GREAT assault mech. Adds Clan weapons to the game. If the setting is enabled, and the mech has "maxEngineRating": 350, it will be limited to that maximum Engine Rating. This Mech (and its other variant, the -5T) has a unique, permanently-fixed. Timberwolf Classic. It's basically just a better version of the ANH-1A. MechWarrior 5: Mercenaries is getting two new biomes with its paid expansion. VL-BL Bloodlust While all indications are that Sondra Stoverston piloted a standard VL-2T. The Vultan in MW5 is a decent medium stopgap mech. 5) Medium Pulse LaserSnow Dec 31, 2022 @ 10:58pm. Rahnzan • 2 yr. A slug shot was akin to a traditional autocannon round while a cluster shot fragments like a shotgun round and spreads its damage around. Mode change via YAML interface (Ctrl-1-6 for the weapon groups). Some mechs have like 2-3 arm ballistic slots, and they're so light, so powerful, so slot efficient, and I think you can lower their jam chance. 11 DPS and 1. I also up the armor on every mech (except legs) & move more of it to the front. Or something like it. 0 tons : 2460 : AC10_Standard_AmmoEquipment . LBX/10 Half Ammo : Critical slots: 1 : 0. But this thing feels like it has really low survivability, especially. MERCTECH v3. There is a gatling machine gun w/ 400m range in the YAW mod irrc - very rarely found however it appears to be way overpowered. I-Platform: 2+ LBX-10 SLD, MLasers, perhaps Streaks. GG/120, 180, 240, 360, 720, 1080: Based on the ancient Minigun, these weapons have miniscule damage, absurd rate of fire, long max range, but short optimal range. Originally posted by. MechWarrior 5: Mercenaries Standard Edition. Two gauss rifles and two PPCs, generally most people placed machineguns in first then the gauss rifles to cause a high mount for the gauss so you could do better peaking. This is the base configuration of a Timber Wolf, and it is 5 tons heavier than the agincourt: Armament Primary Configuration I got 2x extended large lasers, 1 lbx/10-CLU, 3 small short burst lasers and 4x srm4, because I don't want to turn the atlas into a missile boat, but ofc I need to hit the one or other structure without running out of ammo. Ammo is very very rare for the former itemsFound the Skokomish! Mech Builds. Fires shotgun like fragments that. The LBX2 is effectively a long range machine gun. This mod is the foundation for the equipment adjustments aspect of YARQE. 10. It is a first-person shooter game, the latest sequel to the MechWarrior series. 4xT5 MLaser, 1xT5 LRM-20-ST + ART IV, 1xT5 LRM-20 ST, 2xT5 LRM-10 ST (Go-to for long range mech melting, paints the sky orange with fire. If you need the heavy rifle, go heavy rifle, LRM 10 artemis, regular lasers, and load up on heat sinks and trim the armor. ArtixViper • 2 yr. AC 20. MW5 Compatibility Mod. Thanks for the recommendation pilots. Put some high tier medium lasers as well. The 10 version shoots 4 (i think) rounds on the regular AC10 and of course 10 projectiles on the Lbx. Supports vanilla savegames and mech mods. Lb 10-X autocannon ammo? : r/Mechwarrior5. Let's have a modded playthrough of Mechwarrior 5: Mercenaries by Piranha Games (the "Yet Another Mechlab" mod among othe. Bought my 2 heavy mechs at rep 7 when I was near kurita-davion border. Reply reply Home; Popular; TOPICS. BENEFITS: -Reduced shot count reduces dmg spread, thus the main "it bad" argument is addressed. ; Weapon lock-on time modifier: -20. So early heavy rifles and lasers/srms. However, the LB 10-X AC-SLD always weighs one ton lighter. Testing rare weapon. 632 Just lost the LBX-10 in a story mission and now off to find another one. All Discussions Screenshots Artwork Broadcasts Videos Workshop News Guides Reviews. Added weapons such as LBX 5s, 20s of the Mechshot/Cluster variety, SSRM4/6's, SNPPC/Lightning shotguns, Continuous Emission Lasers of the Medium and Large variety, Heavy Anti-Mech Missiles and more! Weapon's ammo boxes have way more than the usual ammo for greater. LBX is nice, but I rather have weapons with un-sync cooldown to keep firing. In the table top the lbx auto cannons are a straight upgrade to the standard ACs. However the only thing Heavy Rifle gives over LBX 10 SLD is slightly higher max range, about 33% faster projectile speed (not comparable to the difference of gauss vs AC/5 with guass going just over 100% faster) and 80% more damage at the cost of 120% DPS even after the damage increase and a massive heat increase. That thing is a monster with the right weapons. 5. Support the Channel me on Twitch! "Gaming Creator. and 6 med las will delete a cockpit just as fast as the Ac/20 (or lbx-10 SLD my fav). Subscribe. The Stalker 3FB is a reliable assault 'Mech that's excels at any range. Still, put a pair on a mech, set to chain fire, and hold the button down while charging. This month we say goodbye to MechWarrior Online: Solaris 7, and rebrand to MechWarrior Online: Legends (see new logo below). ; Medium-ranged weapon spread radius modifier: -5. This is one of my favorite mech builds for assassination missions. Alongside potential cantina rewards, also make sure you scroll down and check salvage. 48 RPM. With the Sept. Early on its worth it to invest in these mechs as its hard to get double heat sinks. Just remember that (AC/10 + LB 10-X AC)<LB 10-X AC-SLD >Gauss Rifle: Only other Ballistic weapon that stand along side the LB 10-X AC-SLD, but is a very different beast, the Gauss Rifle is the king of range, and the king of. 2 H=1. M Laser, 5 damage if ALL the laser ticks hit. KGC-CAR + four Heavy Rifles (tier 5) + Upgrades = 112 damage per volley! This thing will delete the CT on many a mech or at least clip a limb off of most. It comes in like an absolute wrecking ball, and I’m not going to let the AI into it, dirtying up. Seriously, a T5 LB10X might just be the best ballistic weapon in the game, maybe aside from T5 Gausses. Experiment with what weapons you give to the ai and yourself. Structure would be like your mech's body. 49 HPS. Mind the ER PPC travel time though. Victor Basilisk build. Even so, the ballistic maximum range profile means that it can still deal reduced damage up to two times its optimal range (up to 540m). Mechwarrior 5: Clans Steam page is up: Elaborate Clan Smoke Jaguar mission campaign, 5 player co-op, new Clan mechlab, Clan mechs, and more. The LBX/10 is great, excellent ROF and good range. 5 DMG per hit. LBX 10-X AC Cluster Damage increased to 13 (from 10) ENERGY: Large Pulse Laser. Things get worse by the way when you bring into question things like the UAC/5 and LBX-10. At difficulty 70 missions, they suddenly start throwing entire dropships of heavies at you. It runs a little bit hot, especially without DHS but it's manageable.